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- Xconq 0 -+---- Carrier operations in the Pacific
- Period 0
-
- "WW II, in the Pacific, aboard a carrier" period-name
-
- "f" "fighter" "" utype
- "d" "dive bomber" "" utype
- "t" "torpedo bomber" "" utype
- "p" "PBY" "" utype
- "D" "destroyer" "" utype
- "S" "submarine" "" utype
- "E" "escort carrier" "" utype
- "r" "light cruiser" "" utype
- "R" "heavy cruiser" "" utype
- "C" "carrier" "" utype
- "B" "battleship" "" utype
- "/" "base" "" utype
-
- "o" "fuel" "how to get around" rtype
- "a" "ammo" "small stuff" rtype
- "A" "shell" "8 to 16 inch" rtype
- "b" "bomb" "iron bombs" rtype
- "!" "torps" "death to ships" rtype
-
- "." "sea" "sky blue" ttype
- "," "atoll" "cyan" ttype
- "+" "island" "forest green" ttype
-
- [ 0 96 98 ] t* min-alt
- [ 96 98 100 ] t* max-alt
-
- 95 alt-roughness
-
- sea default-terrain
- sea edge-terrain
-
- "1e" f icon-name
- "1e" d icon-name
- "torpbombr" t icon-name
- "pby" p icon-name
- "dd" D icon-name
- "ca" r icon-name
- "sub" S icon-name
- "cv" E icon-name
- "cv" C icon-name
- "ca" R icon-name
- "bb" B icon-name
- "airbase" / icon-name
-
- [ f d t p ] "air" define
- [ r R B ] "heavy" define
- [ E C ] "carriers" define
- [ D S E r R C B ] "ships" define
- [ o a A b ! ] "stuff" define
-
- 100 sea ships favored
- 100 [ atoll island ] / favored
-
- 4 country-size
- 30 country-min-distance
- 32 country-max-distance
-
- [ 8 8 8 4 6 2 4 2 2 2 2 1 ] u* in-country
-
- true / always-seen
-
- 500 [ fuel ammo ] ships storage
- 20 fuel air storage
- 40 fuel p storage
- 2 a air storage
- 0 a p storage
- 2 b d storage
- 2 ! t storage
- 10 ! [ D S ] storage
- 50 [ b ! ] C storage
- 25 [ b ! ] E storage
- 50 A heavy storage
- 1000 r* / storage
-
- 3 fuel air consume
-
- 9 air speed
- 6 p speed
- 3 ships speed ; gross simplification
-
- 0 t* air moves
- 0 t* p moves
- 0 sea ships moves
- 2 atoll ships moves
-
- 1 fuel u* to-move
-
- 4 air E capacity
- 8 air C capacity
- 100 u* / capacity
- 100 u* u* enter-time
- 1 air volume
- 4 E hold-volume
- 8 C hold-volume
- 100 / hold-volume
-
- 10 S visibility
-
- [ 5 5 5 5 10 10 20 ] ships hp
- 100 / hp
-
- 50 u* u* hit
- 80 air f hit
- 60 f f hit
- 0 u* p hit
- 20 carriers f hit
- 20 air S hit
- 70 S D hit
- 100 / u* hit
- 0 / [ S E C ] hit
- 10 u* carriers hit
-
- 1 u* u* damage
- 3 u* heavy damage
- 4 ships [ t D S ] damage
- 10 [ C B ] [ t D S ] damage
- 10 / B damage
-
- 1 a air hits-with
- 1 a [ E C ] hits-with
- 1 b d hits-with
- 1 ! [ t D S ] hits-with
- 1 A heavy hits-with
-
- 1 [ b ! ] ships hit-by
- 1 a air hit-by
- 1 A u* hit-by
-
- 50 air carriers protect
-
- "sinks" ships destroy-message
- "shoots down" air destroy-message
-
- ; 0 air control
-
- begin{notes}
- This is a somewhat expanded version of the navy in the standard period.
- Each side commands a large fleet, and the sole objective is to wipe out
- the enemy's fleet. There are different kinds of planes and ships, but
- nothing else.
-
- Speeds of ships are uniform, so that formations work better (don't want
- the carriers outstripping their escorts).
-
- You do *not* get complete control over the aircraft! Those undisciplined
- pilots just do what they feel like doing, and only take about half their
- orders.
- end{notes}
-
- end
-